Median is made up of a collective of exquisite generalists who are deeply passionate about creating the next generation of experience design and learning. We come from diverse backgrounds including interaction design, psychology, sociology, strategy, and research.*
Athena is a researcher by training (and nature) who has a knack for deconstructing human behavior. She’s spent her career researching and implementing human-centered service design. Her fascination with organizational culture began in earnest while working in Washington, researching social service networks in at-risk communities. After swapping the public sector for the private one, Athena worked as a strategist and coach at Undercurrent and most recently as a team designer for NOBL. These roles afforded her the opportunity to lead change initiatives at Pepsico, GE, and Calvin Klein helping leaders to develop new cultural practices and ways-of-working. Athena holds an interdisciplinary social science degree from Cornell University. You can usually find her tinkering on a home improvement project, practicing her radio voice, or chatting up strangers to hear a good story.
Alex has always been passionate about using design to enable the efficacy of people. In his life and career he actively experiments with physical and behavioral environments to understand how they facilitate trust, collaboration, and autonomy. Most famous is his Dining Interactions thesis, which he conducted while earning an MFA in Interaction Design from The School of Visual Arts. More recently, Alex’s work has focused on using principles of design to create human-centered work cultures. He began testing these ideas at Undercurrent, where he was a Director of Design Strategy. There, Alex led change initiatives with leaders from GE, and Makerbot. When he’s not building experience-altering furniture, he spends time working on his growing puzzle collection.
It's important to keep things fresh so we surround ourselves with some
of the best talent out there. Together we share theory to develop the practice of experience design + learning.
There's also a fair amount of .gifs, lolz, and dancing.
*Many have contributed to the development of this organization and none of this would be possible without the efforts of the misfit toys who have come before us. gratias tibi.